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Regardless of graphics card used, the following issues are noticeable: Sometimes Maya renders the animation sequnce in Hardware Render Buffer window in magenta or blue color. Point Smoothing not supported in the Hardware Render Buffer or the Hardware Render The particles will return to their set brightness when the mouse button is released
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Particles may darken in shaded mode when lights are moved interactively
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This card does not support the High Quality Viewport This card is not recommended for use with Hardware Rendering as not all features are supported. May not be able to provide Support for any issues you encounter. While you may continue to use one of the cards listed above, please note that we Please refer to the Maya 6.0 for OS X qualification chart to evaluate a particular cards previous use in Maya. The graphics cards listed above are no longer tested but may continue to provide acceptable use in Maya. The following graphics cards are no longer tested. We have received numerous reports of problems with drivers other than those released by Apple as part of the OS.
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We cannot guarantee the stability of Maya using unsupported drivers. directly from a graphics vendor are considered unsupported and therefore not qualified. Drivers acquired via any other means, e.g. If you intend running dual monitors, see note below.Īll qualifications are performed using only the official Apple default drivers that are included with a particular version of an OS (e.g.
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Power Mac G4: How to Differentiate Between Models, Part 2 to identify your System. Power Mac G4: How to Differentiate Between Models and You may need to refer to Apple's documents:
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Do not assume that newer versions of Mac OS X will be suitable for use with Maya. Maya 6.5 is qualified on any of the systems identified below using the specified version of Mac OS X. The Maya 6.0 qualification chart for general guidance,īut we cannot guarantee that Maya 6.5 will behave identically. Successfully on earlier versions of Mac OS X, AliasĬannot guarantee the performance or behaviour. Maya 6.5 has not been significantly tested on Mac OS X prior toġ0.3.6 and while it may be possible to use Maya Maya 6.5 has been tested on Mac OS X 10.3.6 as indicated below. Perspective view to quad view - will correct the display) Please visit this page weekly as we will publish any updates (switching views - for example, from a single In addition,ĪTI's x800 card will occasionally pixelate the interactive display. There are known issues with the hardwareīatch renderer for both ATI and nVidia cards that we are actively working with Apple to resolve. Maya 6.5 is qualified for use with OS X 10.4 (Tiger). Information for specific Mac OS X versions Maya 6.5 exports OBJ, DXF, DWG, IGES, MOV, VRML2, RTG and GE2. VRML2 files can be read via a standalone translator. Maya's image file format on Mac OS X is based on QuickTime 5 įile formats supported by QuickTime 5 can be imported into Maya. Maya 6.5 imports Adobe Illustrator, EPS (level 2), OBJ, DXF, DWG OS X files can be read into Maya 6.5 on any platform. Maya Unlimitedĭata from other platforms will not be included. (.ma) and MEL files between operating systems. Some conversion may be necessary for the transfer of Maya ASCII
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Maya 6.5 Qualification for Mac OS X Qualification of Maya 6.5 for Mac OS X